Bunny Restaurant Creator
Build, sell, own, and manage fully functional restaurants directly in-game—without creating framework jobs.
Included Features
10 ready-to-use restaurant designs
298 food and drink items
7 restaurant MLO download links
Food, drink, dessert, and liquor props
ESX, QBCore, and QBox support
Create restaurants using an in-game command
Add new shops, menu items, categories, props, animations, and preparation locations
Optional ingredients and multi-step crafting routes
Create usable items directly in-game
Hunger, thirst, health, armor, speed, alcohol, drunk-walk, and screen effects
Multi-use bites and sips with progressive alcohol effects
Player-owned businesses with no framework job required
Owners can hire and manage staff with custom permissions
Restaurant and branch boss-management menus
Create multiple branches with separate management
Main owners receive a configurable percentage from every branch sale
Customer shop with categories, search, pagination, modern cart, and cash/bank payments
Stock management with price, category, and stock-level filters
Restaurant tablet for remote stock ordering
Automatic inventory item images
Restaurant purchasing, reselling, ownership transfer, and offline-owner revocation
Editable blips, UI colors, locations, prices, stock limits, and opening status
Admin restaurant editing and protected deletion confirmation
Target and Text UI support
Secure server-side validation for purchases, crafting, stock, ownership, and money
Optimized, modern interface with no permanent screen overlay
A complete restaurant-business system for creating unique player-owned food businesses without manually coding separate jobs or scripts.